Devlog #1 | What's new in Needle Engine 4.2 | LogiTech MXink, Handtracking VisionOS, Car Physics
Devlog #3 | Needle Engine 4.3.1 | More documentation, WebAR scaling and post-processing
Operation Banshee Devlog Post Process
Devlog #10 | Needle Engine 4.7 | MaterialX support with Unity's ShaderGraph in Needle and three.js
Devlog #5 | Needle Engine 4.4.0-beta | Look at cursor, new default environment, facefilter package
Coding Adventure: Clouds
How OpenGL Shaders Actually Work - Pipeline Deep Dive
Needle Engine 3.36 — New Features Trailer: Vision OS, Automatic LODs & WebXR 2.0
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Last Updated: August 15, 2026
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