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Shader Live Coding
Solskogen 2016: Live shader coding compo, semifinal 1 (Ferris–Urs)
Automated Testing of Shader Code
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Shaderian introduction: a GLSL live coding environment
Solskogen 2017: Live shader coding compo, semifinal 1 (Rohtie–Tapped)
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Last Updated: August 15, 2026
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