Introduction of Microsplat Mesh Workflow With Global Texturing
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Main Features
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Developments
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MicroSplat Mesh Workflow with Wetness, Puddles, Streams and Lava module
MicroSplat Mesh Workflow with Tessellation
MicroSplat - Mesh Terrains
MicroSplat Runtime Procedural Texturing
MicroSplat - How it's optimized
Microsplat - Free Rocks from texture
MicroSplat Mesh Module, vertex painting instead of texture based
Example of Terrain Blending from a MicroSplat user
Microsplat Procedural Textures
First test of Microsplat Digger integration
Mega World V1.3 - Terrain Texturing (with MicroSplat)
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Last Updated: August 16, 2026
Future Outlook
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