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History
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Kong UI using LibRocket
LuaEditor for Ogrekit #5
LuaEditor for Ogrekit #2
libRocket menu focus test
OgreKit CppDemo
Creating a GUI for your game
OgreKit Particle #1
Labyrinth'Game - Work in progress - changing UI to Gui3D
OgreKit - Enabling / Disabling Shadows via Blender GUI
OgreKit Particle #3
OgreKit Multi-window/scene support
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Last Updated: August 19, 2026
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