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NES Programming #122 - Enemy group spawning
NESert Golfing: making an NES golf game
Using the INL-ROM Flash Programmer for Homebrew NES Development
NES Programming #134 - Finished up the map entity / sprite separation
NES Programming #169 - Working maps are working!
NES Programming #123 - Debugging the spawning
NES Programming #148 - Mend my broken ROM
NES programming #4 - Changing the flyby entity and collision detection
NES Programming #171 - Working with CHR RAM
NES Programming in C using VBCC and LazyNes Lib - Lets Make a Game Video 2
NES programming #3 - Adding a new entity type
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Last Updated: August 17, 2026
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