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History
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Real-Time Ray-Tracing Using DirectCompute

NVIDIA Ocean Simulation using DX Compute

DirectX 11 Compute Ocean Rendering

DirectX 11 Ocean Water Shader

Fluid volume simulation, DirectCompute

NVIDIA GTC 2013 -- Real-time simulating ocean waves

DirectX 3D Ocean + Terrain + Sky

Unity | DirectCompute Particles 4K

SeaMotion, a real time GPU-based ocean simulator

Direct X 11.0 based Water Waves Simulation

Improved volume fluid simulation, DirectCompute
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Last Updated: August 16, 2026
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