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[Preview] Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze ...
DEEP: 3D Gaze Pointing in Virtual Reality Leveraging Eyelid Movement
Predicting Gaze-based Target Selection in Augmented Reality Headsets based on Eye and Head Endpoi...
TextPursuits: Using Text for Pursuits-Based Interaction and Calibration on Public Displays.
Empirical Evaluation of Gaze-enhanced Menus in Virtual Reality (VRST'20)
Lattice Menu: A Low-Error Gaze-Based Marking Menu Utilizing Target-Assisted Gaze Gestures on a ...
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement
To Show or Hide - Investigating the Effect of Cursor Visibility in Gaze-controlled Interfaces
Gaze-Hand Alignment: Eye Gaze and Mid-Air Pointing for Interacting with Menus in Augmented Reality
BimodalGaze: Seamlessly Refined Pointing with Gaze and Filtered Gestural Head Movement
Outline Pursuits: Gaze-assisted Selection of Occluded Objects in Virtual Reality
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Last Updated: August 20, 2026
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